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Game Designer (Hybrid Casual)

Tripledot Studios is one of the largest independent mobile games companies in the world.

Tripledot Studios

↑ Вакансия с автоподнятием
Зарплата не указанаПольшаWarsawГибрид

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: Belka Games

Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.

Role Overview

Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.

You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.

We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.

Key Responsibilities

  • Design and develop gameplay systems and features for new game prototypes
  • Work on core gameplay, progression, balance, and early meta systems
  • Create and maintain game design documentation (concept docs, GDDs, feature specs)
  • Analyze gameplay problems and propose solutions to improve player experience and engagement
  • Participate in prototyping and iteration processes together with the R&D team
  • Design and tune game balance, rewards, pacing, and progression
  • Work with product metrics and formulate gameplay hypotheses
  • Collaborate closely with game designers, producers, artists, and developers during early production stages

Required Skills, Knowledge and Expertise

  • 3+ years of experience as a Game Designer
  • Experience in hyper-casual, hybrid-casual, or puzzle games
  • Participation in developing games or prototypes from scratch (R&D / pre-production)
  • Experience working on at least 5 game projects or prototypes
  • Experience creating and maintaining game design documentation
  • Understanding of gameplay systems, progression, balancing, and player motivation
  • Strong knowledge of the mobile games market and current genre trends
  • Ability to clearly communicate ideas and work in a fast iteration environment
  • Strong analytical and problem-solving skills
  • English and Russian spoken and written at B2 level and above

Working at Tripledot

  • Hybrid Working
  • 26 days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit
  • Private Medical Cover with Luxmed: Have peace of mind with private medical cover, ensuring your and your family's health is in good hands
  • Daily Free Lunch: When working in the office order free food from Pyszne.pl
  • Multisport Plus Card: Enjoy access to various sports facilities across Warsaw with the Multisport Plus Card
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development 
  • English & Polish Classes: Improve your language skills with access to English and Polish classes

Похожие вакансии Гейм-дизайн

Сайты компаний
W

Game Designer (World of Warships: Legends)

wargamingАвтоподнятие
Зарплата не указанаСербияBelgradeУдалёнка

Job Overview

World of Warships: Legends team in Belgrade is looking for a Game Designer. As a member of the World of Warships team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the direction and success of the game.

World of Warships: Legends game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas.

What will you do?

  • Design, implement, and balance new gameplay and content features for World of Warships Legends

  • Partner with internal and external teams to execute development goals

  • Work with the analytics team to optimize and improve day-to-day user behavior

  • Create and support game design documentation

What are we looking for?

  • 2+ years of Game Design experience (ideally on console projects)

  • Solid understanding of at least one game design area: good experience with moment-to-moment gameplay (3Cs, weapons, abilities, etc.) or session-to-session gameplay (economy, progression, customization, etc.)

  • Positive attitude and ability to accept feedback, working in a multidisciplinary team

  • Excellent communicator (spoken and written) with good interpersonal skills

  • Upper-intermediate English to participate in daily meetings and discussions with English-speaking teammates

  • Be aware of industry trends, and know a wide range of games across multiple platforms and genres with a general understanding of the main game design approaches and principles

What additional skills will help you stand out?

  • Programming experience

  • Upper-intermediate Russian language skills

  • Level design experience

  • UX/UI design understanding

Work mode

  • Onsite during probation period and hybrid after that period (3 days' work form office and 2 days' work from home). 

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

 

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Сайты компаний
T

Game Designer (Hybrid Casual)

Tripledot StudiosАвтоподнятие
Зарплата не указанаБеларусьМинскГибрид

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: Belka Games

Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.

Role Overview

Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre.

You will participate in the creation of new game concepts and prototypes from the earliest stages — from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features.

We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations.

Key Responsibilities

  • Design and develop gameplay systems and features for new game prototypes
  • Work on core gameplay, progression, balance, and early meta systems
  • Create and maintain game design documentation (concept docs, GDDs, feature specs)
  • Analyze gameplay problems and propose solutions to improve player experience and engagement
  • Participate in prototyping and iteration processes together with the R&D team
  • Design and tune game balance, rewards, pacing, and progression
  • Work with product metrics and formulate gameplay hypotheses
  • Collaborate closely with game designers, producers, artists, and developers during early production stages

Required Skills, Knowledge and Expertise

  • 3+ years of experience as a Game Designer
  • Experience in hyper-casual, hybrid-casual, or puzzle games
  • Participation in developing games or prototypes from scratch (R&D / pre-production)
  • Experience working on at least 5 game projects or prototypes
  • Experience creating and maintaining game design documentation
  • Understanding of gameplay systems, progression, balancing, and player motivation
  • Strong knowledge of the mobile games market and current genre trends
  • Ability to clearly communicate ideas and work in a fast iteration environment
  • Strong analytical and problem-solving skills
  • English and Russian spoken and written at B2 level and above

Working at Tripledot

  • 20 business days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • Hybrid Working: We work in the office 4 days a week
  • 20 business days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
  • Lunch: Provided daily in the office to keep you fueled and focused
  • Continuous Professional Development:  Propel your career with continuous opportunities for professional development
  • Private Medical Cover: Ensure your health is in good hands through private health insurance
  • Sport Compensation: Stay fit and active with our sport compensation benefit
  • Taxi to compensate for travel to the office
  • English Classes: Enhance your English skills with our provided English classes
Соц.сети

Game Director / Game Designer

Неизвестный работодатель
Зарплата не указанаНе указана странаЛокация не указанаУдалёнка

#Инди_Суббота

Вакансия: Game Director / Game Designer
Заработная плата: RevShare (% с будущей прибыли проекта)

Локация работы: #Удаленка
Квалификации сотрудника: #Middle, #Senior, #Lead, Head of
Занятость: Part-time

О вакансии

Ищем творческого Game Director / Game Designer для работы над новыми игровыми проектами.

Нам нужен специалист, который сможет взять на себя руководство игровым направлением проекта, определять его развитие, формировать задачи для команды и следить за тем, чтобы итоговый продукт соответствовал задуманной концепции.

Основные задачи
- Разработка и развитие игровой концепции.
- Создание и ведение GDD (Game Design Document).
- Определение и описание игровых механик, систем, баланса и основных принципов игрового процесса с последующей передачей задач команде разработки.
- Определение общего направления развития игры.
- Постановка задач разработчикам и дизайнерам.
- Взаимодействие с командой и контроль выполнения задач.
- Участие в ключевых решениях по развитию проекта.
- Поиск новых идей и возможностей для улучшения игры.

Требования
- будет большим плюсом прямой опыт работы в ролях Game Designer или Game Director.
- Понимание процессов разработки игр.
- Опыт проработки игровых механик и создания игровых концепций.
- Умение составлять GDD и описывать игровые системы.
- Навыки постановки задач и управления командной работой.
- Способность самостоятельно принимать решения и отвечать за игровое направление проекта.

Будет преимуществом:
- Опыт работы над проектами, выпущенными в Steam.
- Опыт руководства командой разработчиков.
- Наличие собственных игровых проектов или портфолио.

Условия сотрудничества
- Удалённая работа с гибким графиком.
- Занятость в формате part-time.
- Работа с командой разработчиков и 2D/3D-дизайнеров.
- Возможность влиять на развитие игры и самостоятельно предлагать решения.
- Возможность обсуждать расширение команды по мере развития проекта.
- Ориентировочный срок разработки до релиза - обычно составляет около 9 месяцев, в зависимости от масштаба проекта.(Может быть и меньше)

Оплата: RevShare - процент от дохода проекта после выхода игры и начала продаж. Размер процента и остальные условия обсуждаются индивидуально.

Если интересна данная роль:
Напишите нам в личные сообщения, расскажите немного о своём опыте и приложите портфолио или примеры предыдущих работ, если они имеются.☺️
••••••••

#gamedev #геймдев #job #работа #разработкаигр #геймдизайн #геймдизайнер #gamedesign #gamedesigner #ГД #портфолио #опыт

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