
At Playrix, development teams are at the core of our business. They are the reason that our games have continued to grow and improve for 21 years.
playrix · На сервисе с: 03.10.26 18:31
At Playrix, development teams are at the core of our business. They are the reason that our games have continued to grow and improve for 21 years.
To improve the quality of our products and take them to the next level, we're building an AI-first culture within our engineering teams. This means developing agentic workflows, implementing new tools, measuring gains in development speed, and paying special attention to the quality of the results.
That's why we're looking for top-level engineers ready to support and develop these practices with us.
This role is a great fit for you if you want to work at the intersection of UI, game logic, and engineering challenges by actively leveraging AI tools, and over time, taking on more responsibility, influencing features, and shaping the direction of an entire project.
Experience with C++ is not required—we have an excellent adaptation system to make the transition from Unity to C++ comfortable.
We create the conditions for growth to Senior or Lead Level and expect a high degree of independence, engagement, and initiative.
1+ years of experience developing commercial game projects in C++ and/or Unity
Experience using AI tools with measurable impact—going beyond simple chat prompts: from modern prompt engineering practices to building agentic workflows and validating their results
Experience building complex in-game UI: creating advanced windows, working with scroll views, visual effects, etc.
A strong proactive mindset: the ability not only to solve tasks but also to propose initiatives
The opportunity for continuous development in a team of 500+ professional engineers: we have a huge knowledge base and a mentoring system that allows you to adapt quickly.
Ability to move between areas and not only within development (Project Management, marketing, etc.).
Tasks that require you to make safe and effective architectural decisions as well as opportunities to apply interesting programming approaches.
An emphasis on developing each specialist's product ideas Time to play the games that you're developing, so you can envision how this or that feature will work for the user.
The ability to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy.
Remote or from one of the company’s offices.
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