Разработка механик и GDD для слот-игр: концепты, символы, стилистика, согласование с командой разработки и контроль качества готового продукта.
Неизвестный работодатель · На сервисе с: 30.09.26 17:02
Новые и открытые вакансии! ✨✨
♦️Game Designer
Разработка механик и GDD для слот-игр: концепты, символы, стилистика, согласование с командой разработки и контроль качества готового продукта.
✨ Senior Game Producer
Ведение казино-игр от концепции до релиза и анализа результатов: продуктовые решения, работа с кросс-функциональной командой, понимание слот-механик (RTP, волатильность, Hold & Win, Megaways и др.).
🎰 2D Animator (Middle-Senior)
Опыт в слотах обязателен. Spine, After Effects, Photoshop, сильные навыки 2D-анимации и VFX. Нужно портфолио/шоурил.
🧑💻 Разработчик слот-игр. (Pixi.js)
Что предлагаем:
Полная удалёнка, WW (кроме РФ).
График 5/2, полная занятость.
Новые проекты с нуля.
Минимум бюрократии, максимум влияния на результат.
📩отклики в Telegram: @ignis_mou
#iGaming #GameDev #Вакансии #RemoteJobs #Hiring #PenTesting #SEO #GameDesign #GameProducer
World of Warships: Legends team in Belgrade is looking for a Game Designer. As a member of the World of Warships team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the direction and success of the game.
World of Warships: Legends game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas.
Design, implement, and balance new gameplay and content features for World of Warships Legends
Partner with internal and external teams to execute development goals
Work with the analytics team to optimize and improve day-to-day user behavior
Create and support game design documentation
2+ years of Game Design experience (ideally on console projects)
Solid understanding of at least one game design area: good experience with moment-to-moment gameplay (3Cs, weapons, abilities, etc.) or session-to-session gameplay (economy, progression, customization, etc.)
Positive attitude and ability to accept feedback, working in a multidisciplinary team
Excellent communicator (spoken and written) with good interpersonal skills
Upper-intermediate English to participate in daily meetings and discussions with English-speaking teammates
Be aware of industry trends, and know a wide range of games across multiple platforms and genres with a general understanding of the main game design approaches and principles
Programming experience
Upper-intermediate Russian language skills
Level design experience
UX/UI design understanding
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Belka Games
Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.
Role Overview
We're looking for a Game Designer specialising in balance and economy to strengthen one of the core areas of a mature, live-ops-driven F2P project. The key goal is to rebuild the in-game economy and bring system-level rigour to how we balance live-ops — moving from point-by-point tuning of individual events toward a coherent, interconnected approach.
This is a hands-on, analytical role: you will dive into the data yourself to understand how the game behaves today, build the models and frameworks needed for balancing, and work in close partnership with the producer, game designers and analysts to take your decisions through to production.
Key Responsibilities
Skills, Knowledge and Expertise
Playrix's team of game designers is a strong community of professionals. We set trends in the casual games market and strive to create top-quality products. Our decisions are based on expertise, creativity, and objective analytical data.
We are looking for a passionate game designer who will create unique game events and features for the multi-million audience of our flagship games and participate in the search for innovations for new projects in development.
Remote or from one of our offices.
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